Statesman Enexile

Paladin Warrior Dark Knight
16 9 30
White Mage Scholar Astrologian
54 35 41
Monk Dragoon Ninja Samurai
15 27 3 50
Bard Machinist Black Mage Summoner Red Mage Blue Mage
15 0 70 35 65 33
Carpenter Blacksmith Armorer Goldsmith
0 0 0 15
Leatherworker Weaver Alchemist Culinarian
0 1 1 0
Miner Botanist Fisher
18 8 15


: Statesman Enexile


: 133946


: Starcaller


: Male Hyur of Midlander clan


: 30th Sun of the 4th Umbral Moon


: Oschon, the Wanderer


: Ul'dah, Brynhildr, Crystal

Grand Company

: Second Flame Lieutenant in Immortal Flames

Free Company

: Honored Knight in The Knights Watch


: 5062248717250e20c1e78936af46816e
Once a powerful character in Paragon City Statesman fell to the villainous deeds of the evildoers from the Rogue Isles. Just as the alien forces took aim at the hero, he became enveloped in a strange forcefield and found himself teleported by an unknown force to a distant land. The once powerful leader of the heroes found himself without his armies and maxed out abilities. Now a young man again he had to learn the ways of the Eorzeans and fell in line with the Order of the Twin Adder as they aligned with his love of nature and reverence of Spirit.

The first path he took was that of the Black Mage and soon began to rely on the controlling aspect of the powers and the high damage was intoxicating to him. White Mage is the next obvious training for him as seeing his fellow teammates and linkshell members suffer is unbearable.

Now teleported away again from the rath of Bahamut by our beloved Louisoix into a new era, A Realm Reborn.




Shucked, Not Stirred Bosom Buddies II Bump on a Log: Conjurer Bump on a Log: Thaumaturge On the Ropes The Kindness of Strangers Blood, Sweat, and Blood Bosom Buddies I Date With Destiny I Date With Destiny II To Crush Your Enemies I To Crush Your Enemies II To Crush Your Enemies III To Crush Your Enemies IV To Crush Your Enemies V When the Going Gets Tough


For the Hoard I In Too Deep I Dungeon Siege II Dungeon Siege III To the Dungeons III To the Dungeons IV To the Dungeons V To the Dungeons VI Dungeon Siege I To the Dungeons I To the Dungeons II


Ex Mhachina Let the Sun Shine In Life is a Syrcus Sins of the Son I Touching the Void What's Dun Is Done You Call That a Labyrinth Sins of the Father I

The Hunt

Bring Your A Game I Bring Your B Game I Mark of the Lake: B


Gone with the Wind Broken Bridges Let It Go Secret Ascian Man



Freebird: Coerthas Western Highlands Freebird: Dravanian Forelands Freebird: The Ruby Sea Freebird: Yanxia Frequent Flyer Freebird: Azys Lla Freebird: Churning Mists Freebird: Dravanian Hinterlands Freebird: Sea of Clouds


Leaving a Good Impression III Leaving a Good Impression II Leaving a Good Impression I

Disciples of Magic

Bring Out Your Dead VII How Deep the Rabbit Hole Goes II Through the Gate II Through the Gate III Bring Out Your Dead VI I Got the Magic Stick V Starstruck I Starstruck II Bring Out Your Dead I Bring Out Your Dead II Bring Out Your Dead III Bring Out Your Dead IV Bring Out Your Dead V How Deep the Rabbit Hole Goes I I Got the Magic Stick I I Got the Magic Stick II I Got the Magic Stick III I Got the Magic Stick IV Through the Gate I

Disciples of the Hand

Heart of Gold I

Disciples of the Land

Breaking Rocks in the Hot Sun I Gone Fishin' I

Disciples of War

Are You Afraid of the Dark? I Bushido Blade I Just Talkin' 'bout Shafts I Stick Them with the Pointy End I Strong Lance Arm I Strong Lance Arm II The Sweet Science I


Abalathia's Spine

Mapping the Realm: Azys Lla


Mapping the Realm: Coerthas Central Highlands


Mapping the Realm: Churning Mists


Mapping the Realm: Aetherochemical Research Facility Mapping the Realm: Amdapor Keep Mapping the Realm: Castrum Meridianum Mapping the Realm: Dusk Vigil Mapping the Realm: Gordias I Mapping the Realm: Gordias II Mapping the Realm: Gordias III Mapping the Realm: Great Gubal Library Mapping the Realm: Neverreap Mapping the Realm: Praetorium Mapping the Realm: Saint Mocianne's Arboretum Mapping the Realm: Snowcloak Mapping the Realm: Sohm Al Mapping the Realm: Sohr Khai Mapping the Realm: Stone Vigil Mapping the Realm: The Aery Mapping the Realm: The Antitower Mapping the Realm: The Keeper of the Lake Mapping the Realm: The Lost City of Amdapor Mapping the Realm: The Vault Mapping the Realm: The Wanderer's Palace Remapping the Realm: Amdapor Keep Remapping the Realm: Brayflox's Longstop Remapping the Realm: Copperbell Mines Remapping the Realm: Haukke Manor Remapping the Realm: Sastasha Remapping the Realm: Sohm Al Remapping the Realm: Stone Vigil Remapping the Realm: The Wanderer's Palace Mapping the Realm: Aurum Vale Mapping the Realm: Cutter's Cry Mapping the Realm: Dzemael Darkhold Mapping the Realm: Brayflox's Longstop Mapping the Realm: Copperbell Mines Mapping the Realm: Halatali Mapping the Realm: Tam-Tara Deepcroft Mapping the Realm: Thousand Maws of Toto-Rak

La Noscea

Mapping the Realm: Eastern La Noscea Mapping the Realm: Lower La Noscea Mapping the Realm: Outer La Noscea Mapping the Realm: Western La Noscea Mapping the Realm: Middle La Noscea Mapping the Realm: Upper La Noscea

Mor Dhona

Mapping the Realm: Mor Dhona


Mapping the Realm: Southern Thanalan Mapping the Realm: Central Thanalan Mapping the Realm: Eastern Thanalan Mapping the Realm: Northern Thanalan Mapping the Realm: Western Thanalan

The Black Shroud

Mapping the Realm: East Shroud Mapping the Realm: Central Shroud Mapping the Realm: North Shroud Mapping the Realm: South Shroud



Logging the Hours: Black Shroud I


Good Things Come to Those Who Bait: La Noscea I

Grand Company

Grand Company

My Little Chocobo

Immortal Flames

Bump on a Log: Immortal Flames Burning a Hole in My Pocket II In the Black II Burning a Hole in My Pocket I In Good Company: Immortal Flames I In the Black I Light My Fire

Order of the Twin Adder

A Snake in the Brass I In Good Company: Twin Adder I Snakebitten



On the Payroll I On the Payroll II On the Payroll III On the Payroll IV


Prepare to Be Assimilated I



You Can't Take It with You I


Kicking Sargas and Taking Names One-upping the Antares


A Little Something on the Side: Black Shroud A Little Something on the Side: Thanalan I Survived Camp Bentbranch I Survived Camp Emerald Moss I Survived Camp Tranquil I Survived the Mun-Tuy Cellars



A Line in the Sand I Front and Center I In a Blaze of Glory I Walk the Line I


Cutting Your Wolf Loose: Immortal Flames II Cutting Your Wolf Loose: Immortal Flames I


Beast Tribe Quests

When the Getting's Gundu I You Bet Your Ash I


All the More Region to Leve I All the More Region to Leve II All the More Region to Leve III All the More Region to Leve IV All the More Region to Leve V Uphill Battle I


A Realm Awoken Awake the Metal Back in Black II Dreams of Ice Eorzea Defended Father Knows Hest I First Gear Floor the Horde Free Wing Night Gaol Break History Repeating Hope Enkindled Looking Up Lucky Number 7 My Left Arm Orthodox Mayhem Seeing White I Serving a Greater Cause IV So It Goes The Faith that Drives Us Through the Maelstrom Warrior of Light You Say You Want a Revolution Serving a Greater Cause II Serving a Greater Cause III Back from the Wood Back in Black I Gone from Gridania Out of Ul'dah Serving a Greater Cause I Skeletons Storyteller I Storyteller II Storyteller III This One Time, at Level Thirty... Those Who Wait


Accompaniment Node Mammet #003U Princely Hatchling Puff Of Darkness Wind-up Aymeric Wind-up Calofisteri Wind-up Moenbryda Wind-up Onion Knight Baby Gremlin Bite-sized Pudding Buffalo Calf Demon Brick Midgardsormr Poro Roggo Pudgy Puk Wind-up Alphinaud Wind-up Cid Wind-up Haurchefant Komainu Baby Behemoth Beady Eye Black Chocobo Chick Chigoe Larva Goobbue Sproutling Infant Imp Minion Of Light Wind-up Airship Wind-up Cursor Wind-up Firion Wind-up Gilgamesh Wind-up Goblin Wind-up Leader Wind-up Moogle Wind-up Nanamo Wind-up Odin Wind-up Shantotto Wind-up Warrior Of Light


Yol Black Chocobo Magitek Armor Manacutter Midgardsormr Magitek Death Claw Ahriman Behemoth Coeurl Company Chocobo Fat Chocobo Unicorn